How did virtual reality get its start?
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How did virtual reality get its start?

Virtual reality (VR) technology has been around for several decades, but it wasn’t until the 1980s that it began to take shape as we know it today. In this article, we will explore the history of VR and how it has evolved over time.

Early experiments with VR

One of the earliest known examples of virtual reality dates back to the 1960s when Ivan Sutherland created a head-mounted display (HMD) called the “Sword of Damocles.” The device was designed to simulate flying and was used by astronauts during training exercises.

Another early experiment with VR took place in the 1970s when computer scientists Ed Catmull and Tom Furness created a system called “Head-Mounted Display of a Computer Generated Three-Dimensional Environment.” The system allowed users to explore a virtual world through a headset and was used for research purposes.

The birth of modern VR

In the 1980s, VR technology began to take off in a big way. One of the key developments during this time was the creation of the first commercial VR system, called “Virtual Theater.” The system was developed by researchers at the University of Utah and was used for entertainment purposes.

The birth of modern VR

Another important milestone in the development of VR technology was the creation of the “Flight Simulator,” which was developed in the late 1970s and early 1980s. The program allowed users to simulate flying an aircraft and was used by pilots for training purposes.

The rise of consumer VR

In the 1990s, VR technology began to become more accessible to consumers. This was largely due to the development of more advanced HMDs and graphics processing units (GPUs). One of the first consumer VR systems was the “CyberSight” system, which was developed by Japanese company NEC in 1992.

Another important development in the consumer VR market was the launch of the “PlayStation” game console in 1994. The console included a built-in VR system called “VR Mode,” which allowed users to play games in a virtual environment.

The future of VR

Today, VR technology is more advanced than ever before, and it is being used for a wide range of applications, including gaming, training, and entertainment. As the technology continues to evolve, we can expect to see even more exciting developments in the years to come.

In conclusion, virtual reality has come a long way since its early days. From experiments with head-mounted displays to the launch of consumer VR systems, the technology has continued to evolve and improve over time. With ongoing research and development, we can expect to see even more exciting applications for VR in the future.