When will virtual reality similar to that in “Sword Art Online” become a reality?
Sword Art Online (SAO) is an anime series that takes place in a virtual reality (VR) game called ASCII Media Works’ VRMMORPG. In the series, players are transported into this virtual world and must fight their way to the 104th floor of a tower to escape it. The VR experience is incredibly immersive, with players able to see, hear, touch, and even smell in the virtual world.
So when can we expect to see similar technology become a reality? While we have already seen some progress towards this goal, there are still several challenges that need to be overcome before we can truly replicate the SAO experience. In this article, we will discuss the current state of VR technology and what the future may hold for this exciting field.
Current State of VR Technology
Virtual reality technology has come a long way in recent years, but it still has a long way to go before it can replicate the level of immersion seen in SAO. Currently, VR headsets are bulky and expensive, with limited field of view and resolution. They also require powerful computers to run, making them impractical for everyday use.
Moreover, current VR technology is limited in its ability to simulate the human senses. While we can see, hear, touch, taste, and smell in real life, most VR headsets only provide visual and audio feedback, leaving us in the dark about the other sensations. In order to truly replicate the SAO experience, we need to develop technology that can simulate all of these senses.
Future of VR Technology
Despite these challenges, the future of VR technology looks bright. Researchers and engineers are constantly working on developing new technologies that will make VR more immersive, affordable, and accessible. Some of the most promising developments in this field include:
- Wireless VR headsets – Currently, VR headsets are wired, which limits their mobility and can cause discomfort due to cords. However, researchers at Samsung have developed a wireless VR headset that could revolutionize the way we experience VR.
- Haptic feedback – This technology provides tactile sensations in virtual reality, allowing users to feel the texture of objects or even the weight of things. While still in its early stages, haptic feedback has the potential to greatly enhance the VR experience.
- Eye-tracking – Many VR headsets currently use fixed screens, which can cause discomfort and eye strain. However, some new headsets use eye-tracking technology that adjusts the screen based on where you are looking, providing a more natural viewing experience.
- High-resolution displays – Currently, VR headset displays have limited resolution, which can lead to pixelated images and reduce the level of immersion. However, researchers at Stanford University have developed a new type of display that could provide 8K resolution in a small package, greatly improving the visual quality of VR.
Summary
While we are still some way away from replicating the SAO experience, the future of VR technology looks promising. With advances in wireless headsets, haptic feedback, eye-tracking, and high-resolution displays, we can expect to see a significant improvement in the level of immersion provided by VR devices. As researchers continue to work on these technologies, we may one day soon be able to step into our own SAO world and experience it for ourselves.